The Oculus DK2 is a development kit that allows users to create virtual reality games, experiments, and environments. It features many of the key technical breakthroughs and core elements of the consumer Rift including a low-persistence, high-definition display and precise, low-latency positional head tracking. This makes the Oculus DK2 a great tool for use in the School of Film and Television and the College of Communication and Fine Arts, allowing faculty and students to create new VR worlds in which to tell stories and create breathtaking new worlds.
Take a closer look at the Oculus DK 2
Watch as Nick Mattos, Instructional Technologist for the College of Communication and Fine Arts and the School of Film and Television unboxes the Oculus Rift DK 2 in this video:[kaltura-widget uiconfid=”30017832″ entryid=”0_2owtocqa” width=”600″ height=”346″ align=”center” /]
How you can use the Oculus DK2 and Virtual Reality in the classroom
- The Mission is a virtual reality short film that drops the audience into the middle of the Eastern Front. Imagine being able to take your history class directly to the front lines! For any history class studying World War II, this would be an amazing experience for students. It could also be a useful tool for creating narrative in a literature course or examining causes and effects of wars in Political Science.
- Roman Pantheon is a recreation of what the Pantheon would have looked like. This could be useful in any class studying the period, classic literature from the period, or ancient languages.
- Guided Meditation is a VR meditation program with four settings. Could be used in Yoga Studies.
- More generally, there are several games, where looking at how women are portrayed in these virtual worlds could be an interesting topic of discussion in Women’s Studies or looking at how people of color are portrayed in African American Studies or Chicano/a Studies.
Articles and Videos on the Matter and Form 3d Scanner
If you’re interested in trying out the Oculus DK 2, drop by the Faculty Innovation Center or talk to your Instructional Technologist.